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Abyss Keeper

Personal work based on the incredible concept by Hwan (煥). I've been working a lot with Unreal Engine at work, and I'm amazed with the new features. I was especially interested in the new hair rendering system, which allows us to bring grooms directly from xGen, so I made this project so I could test this feature and other things, like the real time ray tracing. I hope you like it!

https://www.artstation.com/artwork/JlWDvd

xGen

xGen

ZBrush

ZBrush